Haze increases with elevation as well as rain intensity. As a player moves to higher elevations it gets a little bit hazy.The brightness of an aurora is affected by the moon phase. The size, shape, and coloration can change per Aurora spawned. At night Auroras can spawn if a player is standing in a “polar” biome, such as Taiga or Ice Field.The intensity determines the type of sand particle texture that is used as well as the thickness of the desert “fog”. Deserts have dust storms when it is storming.Storm intensity affects rainfall, snowfall, and dust storms in the desert.This intensity governs things like texture selection, particle effects, sound, sky darkness, and volume while it is raining. When it starts to rain in Minecraft, Dynamic Surroundings generates a storm intensity value.You can find a Wiki for Dynamic Surroundings here. Since he hasn’t been active I developed a mod based on what he has done. This mod is based on the Better Rain mod by Wirsbo.
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